AI Insights · Timothy · October 2021
Top 5 Snake Games in Slovakia Q3 2021: Performance Insights
Discover the performance trends of the top 5 snake games on a unified platform in Slovakia during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw intriguing performance trends for the top 5 snake games on a unified platform in Slovakia. Here's a closer look at the weekly downloads, revenue, and active user metrics for each game, backed by data from Sensor Tower.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced a fluctuating trend in weekly revenue, peaking at around $76 in the final week of September. Weekly downloads showed a steady pattern, hovering between 90 and 188, with the highest number in late June. The game saw a gradual decline in weekly active users from approximately 936 to 677 by the end of the quarter.
Snake.io - Fun Online Snake by Kooapps demonstrated a mixed revenue pattern, peaking at $34 in early August and ending the quarter with $29. The game consistently attracted high weekly downloads, reaching over 2.3K in late August. Weekly active users showcased growth, peaking at over 14K in mid-September before settling at around 11.8K at the quarter's end.
slither.io from Lowtech Studios LLC maintained consistent revenue early in the quarter but saw a decline to zero in September. Weekly downloads remained stable, mostly ranging between 800 and 1.1K. The game had a relatively stable base of active users, with a slight increase from 8.3K to 8.5K mid-quarter, before dropping to 7.9K at the end of September.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited saw a remarkable spike in revenue, reaching $40 in mid-September. Weekly downloads were steady, peaking at 786 in early September. Active users rose consistently, peaking at around 6K in mid-September before dropping to 5.3K by the end of the quarter.
Little Big Snake from LittleBigSnake, Inc had minimal revenue fluctuations, with a notable peak of $27 in early July. Weekly downloads remained low but steady, ranging between 26 and 43. The game maintained a stable user base, with active users fluctuating slightly around 160, ending the quarter at 137.
These trends provide valuable insights into the performance dynamics of top snake games in Slovakia. For more detailed insights and data, visit Sensor Tower.